^a${value} Second(s) Recharge | 0.4
|
Launches ${value} Projectile(s) | 1
|
${value} Physical Damage | min: [7.0, 9.0, 12.0, 14.0, 17.0, 20.0, 22.0, 25.0, 27.0, 30.0, 33.0, 35.0]
max: [10.0, 14.0, 18.0, 22.0, 26.0, 30.0, 34.0, 38.0, 42.0, 46.0, 49.0, 53.0]
|
${value} Poison Damage over ${duration} Second(s) | min: [10.0, 14.0, 18.0, 22.0, 26.0, 30.0, 34.0, 38.0, 42.0, 46.0, 50.0, 54.0] Poison Damage over min: 3.0 Second(s)
|
${value}% Slower Attack over ${duration} Second(s) | min: 30.0% Slower Attack over min: 3.0 Second(s)
|
MaxLevel | 8
|
UltimateLevel | 12
|